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Rules of This Blog
July 16, 2011Posted by on
So before I even start, no, these are not rules for commenters. You guys can talk about whatever you want in the comments. Keep in mind that I do have to approve them though, so if you try to post something too obscene (read: illegal) or if I feel like screwing with your head, I won’t approve your comment.
No, these rules are for me. These will serve as a set of guidelines for me to use on this blog so that eventually when this blog turns into a gaming media empire and ultimately leads to my tragic downfall, you’ll know that Rosebud was my sled. Anyway, here they are.
1. I will post content at least once a week every week.
As someone who spends
too much a lot of time on the internet myself, I know that it can be incredibly frustrating when something you like a lot doesn’t update for months or weeks at a time. I’m not going to say any names VGCats but I think we all know web series like that and hate it when they have an unreasonably long time between updates. If people actually do read my blog, I want to make sure that they enjoy reading it and have something new to read on a weekly basis. Until they post comments that is. Then Imma fuck ’em up.
2. I will not write articles longer than ten pages.
Just as my previous point was about not being like VGCats, this point is about not being like certain other overly-verbose game reviewers. A specific example of this I can give is actionbutton.net. Now the people who write for action button dot net are clearly very intelligent human beings and their reviews are very well written and full of intelligent observations on games and the gaming industry. But if they even have an editor at their site, he should be fired for not doing his job. There are reviews that are concise, to the point, and at the same time illustrative of all of a game’s good and bad points, and then there are 32 page rants that constantly go off on tangents to talk about the issue of having numbers in a game and compare Final Fantasy games to Tekken. And that’s not even including Tim Rogers’ favorite story about when he was at the Japanese FFXII launch and some asshole who Tim apparently thinks is indicative of all FF fans (but is really just some asshole) told Yoichi Wada to remake FFVII for the PS3. That story, which Tim Rogers tells nearly every day at every opportunity (FPS reviews, picking up girls, funeral eulogies), takes up a mere page in the article, and the rest of it is just a meandering train-wreck-of-though. This is not good games journalism, good reviewing, or even good from an academic standpoint. It’s just a giant mess and I’m going to spend the next 15 pages talking about it while making dubious comparisons to Spider-Man comic books and posting an Excel spreadsheet at random to somehow prove my point.
Ha, just kidding. But seriously, I hate reading reviews that are longer than the US Constitution no matter how well written they are. When I’m reading game reviews, I just want a thorough discussion of the game, not a fucking dissertation. If I can’t manage to fit something into ten pages, I’ll either cut stuff out until it does fit or I’ll make it a multi-part article or series of articles.
3. I will be objective when reviewing games.
I’ll discuss this point more in a future article when I talk about the problem with game reviews in general, but generally when I read a lot of reviews I find a lack of objectivity, with reviewers often comparing games to other games and talking about external factors like development cycle or business scandals or the weather or other arbitrary bullshit that doesn’t really affect the game itself at all. The latter is particularly notable of late since Duke Nukem Forever was [finally] released to the chorus of “they spent 15 years on this shit?” as if having an absurdly long development cycle was supposed to make a game good. Remember Too Human from all the way back in 2008? That had a 9-year development cycle and it was also a really shitty game. I can’t think of any game that has been stuck in development for 5 or more years that hasn’t been a pile of feces aside from Team Fortress 2, which went through an engine change and a complete visual overhaul during development while the development team was busy making about 5 other games as well.
But I’ll save more of that for later when I talk about problems with game reviews. What I’m trying to get at here is that when I review games (which I will start doing sometime next month), my review score and opinion of the game will be based solely on the game itself. Sure, I may talk about external factors related to the game (especially if I ever review Nintendo games), but know that they will not affect my score. If commenters end up being exceptionally dense about not realizing what I don’t factor into the game’s overall score, I may even add a section to each review saying “The following does not affect my opinion of the game or the review score, shitheads“. I will also focus only on the main mode of the game, and I’ll explain what that means soon.
4. I will abuse my commenters like… OK I can’t think of a good simile, but I’ll show nothing but complete disdain for them (read: you).
I bet you think you’re actually doing me a favor by reading this, you self-important sack of shit. I don’t give a damn about your fucking feelings, faggot. Don’t you have anything better to do with your life than sitting on your fat, diseased ass commenting on some shit that doesn’t mean a dick-guzzling thing in the grand scheme of the universe? Why don’t you go get a god damn job or take a long walk off a short pier you lazy fucking asshole.
5. I reserve the right to break my own rules at any time.
Some people may misinterpret this as just blatant trolling.
… well, it is blatant trolling, but it’s not JUST that.
See, this is just a free site that I’m using to talk about what I love. I don’t want it to get too serious or else it’ll feel like a second job to me. And frankly as long as I’m not getting paid to review games and my site isn’t being counted by Metacritic or Gamerankings, I have no obligation to be professional about this. I’m so not obligated to be professional that I’m not even wearing pants right now!
However, this doesn’t mean that I won’t take these rules or my game reviews seriously. I plan to put a lot of effort into these reviews and because of that I’ll need to at least appear professional and present my opinion in an organized way. However, it’s easier to put in this disclaimer in case I do slip up and don’t follow my own rules as a means of
covering my own ass allowing exceptions to these rules.
Join me next week when I give my EVO 2011 Opinions and Predictions.
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